I'm now developing on Assembly under Linux, but I love to develop on a editor that have syntax highlight feature. Then I want to know what is the best one for Assembly(that has syntax highlight). BBEdit 13.0.2 BBEdit is the leading professional HTML and text editor for the Macintosh. Specifically crafted in response to the needs of Web authors and software developers, this award-winning product provides an abundance of high-performance features for editing, searching, and manipulation of text.
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SASM (SimpleASM) - simple Open Source crossplatform IDE for NASM, MASM, GAS, FASM assembly languages. SASM has syntax highlighting and debugger. The program works out of the box and is great for beginners to learn assembly language. SASM is translated into Russian, English, Turkish (thanks Ali Goren), Chinese (thanks Ahmed Zetao Yang), German (thanks Sebastian Fischer), Italian (thanks Carlo Dapor), Polish (thanks Krzysztof Rossa), Hebrew (thanks Elian Kamal), Spanish (thanks Mariano Cordoba). Licensed under the GNU GPL v3.0. Based on the Qt.
Download for Windows
Download for Linux
To load SASM for Linux choose your distribution in window 'Build Results' on the right.
Also you can build SASM from sources, placed in GitHub repository or download SASM in zip-archive for Windows.
If you are Mac user, this article about installing SASM on Mac may help you (thanks Brian R. Hall).
Contribute to SASM
WebMoney: Z282016332582 or R331674303467
About the program
In SASM you can easily develop and execute programs, written in NASM, MASM, GAS or FASM assembly languages. Enter code in form and simply run your program. In Windows SASM can execute programs in separate window. Enter your input data in 'Input' docking field. In 'Output' field you can see the result of the execution of the program. Wherein all messages and compilation errors will be shown in the form on the bottom. You can save source or already compiled (exe) code of your program to file and load your programs from file.
SASM supports working with many opened projects â new files are opened and created in new tabs. At the exit from SASM current set of opened files saved. At the next start you can restore previous session. In settings you can set font, color scheme and initial text. SASM is translated into Russian, English, Turkish (thanks Ali Goren), Chinese (thanks Ahmed Zetao Yang), German (thanks Sebastian Fischer), Italian (thanks Carlo Dapor), Polish (thanks Krzysztof Rossa), Hebrew (thanks Elian Kamal), Spanish (thanks Mariano Cordoba). All dialog windows in SASM is docking - you can choose one of many positions of them position. Also it is possible to reassign the hotkeys.
Standard 'Edit' menu extended with abilities to comment/uncomment piece of source code and to create/delete indent with 4 spaces (Tab/Shift+Tab).
In my program you can debug programs using the interface to the debugger gdb. You can watch values of variables and registers. Also you can set breakpoints and move through debugged program. In additional it is possible to perform any gdb command and see its result in the log on the bottom part of window.
SASM supports 4 working with assemblers - NASM, MASM, GAS and FASM in 2 modes - x64 and x86. You can choose mode in settings on 'Build' tab. Also there you can change assembler and linker options and choose programs for assembling and linking.
Troubleshooting
If you have something does not work (errors occur when compiling, debugging, etc.), please read the chapter 'Troubleshooting' in the help of the program (F1) or on the project Wiki on GitHub. Perhaps there you will find useful advice to solve your problems.
'io.inc' NASM macro librarySASM includes crossplatform input/output library 'io.inc' for NASM. It contains I/O macro and 2 additional macro: CMAIN - entry point and CEXTERN for invoking functions, located in C language libraries ('CEXTERN printf' for example).
ImplementationWindows
As NASM assembler used nasm 2.11.02, as linker - gcc 4.6.2 from MinGW (gcc 4.8.1 from MinGW64 in x64 mode) or ld 2.22 from MinGW (ld 2.23.2 from MinGW64 in x64 mode).
SASM 3.0 and greater contains fasm 1.71.39 and gas 2.23.1 from MinGW (gas 2.23.2 from MinGW64).
Also SASM contains gdb debugger from MinGW and 'io.inc' macro library.
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All assemblers (excluding MASM) are included in SASM and you can use they right away after their choice. MASM assembler can not be included in the assembly because of its license. To use it, you should install MASM on your computer from site https://www.masm32.com/ and specify path to MASM assembler (ml.exe, path usually 'C:/masm32/bin/ml.exe') and to MASM linker (link.exe, path usually 'C:/masm32/bin/link.exe') in according fields on 'Build' tab in settings.
On Windows SASM is ready for work immediately after installation.
Linux
For correct working on Linux must be installed next packages: nasm or gas (if you will use they, fasm already included in SASM), gcc, gdb (for debugging). MASM in Linux is not supported.
More information about SASM you can see on project Wiki on GitHub.
Changelog:
03.02.2020 - version 3.11.1 (zip, exe):
31.01.2020 - version 3.11.0 (zip, exe):
08.10.2018 - version 3.10.1 (zip, exe):
01.10.2018 - version 3.10.0 (zip, exe):
12.09.2017 - version 3.9.0 (zip, exe):
19.02.2017 - version 3.8.0 (zip, exe):
30.10.2016 - version 3.7.0 (zip, exe):
25.09.2016 - version 3.6.0:
26.08.2016 - version 3.5.1:
19.03.2016 - version 3.5.0:
11.02.2016 - version 3.4.0:
27.01.2016 - version 3.3.0:
14.06.2015 - version 3.2.0:
27.05.2015 - version 3.1.4: fix of localized systems debug problem.
30.03.2015 - version 3.1.3: showing description of received signal has been added.
27.03.2015 - version 3.1.2: debugging files with include has been improved.
24.03.2015 - version 3.1.1: bugs with syntax higlighting have been fixed.
29.08.2014 - version 3.1.0: changes from pull requsts and issues from GitHub - movable tabs, warning message for wrong assembler or linker executable, improve indent operation, noexecstack option for binaries in Linux.
24.07.2014 - version 3.0.1: additional registers view in debugger has been added.
13.07.2014 - version 3.0:
23.04.2014 - version 2.3.1: bug with spaces in the path to temporary directory was fixed (now SASM works on Windows XP).
03.04.2014 - version 2.3:
16.02.2014 - version 2.2:
13.11.2013 - version 2.1:
04.06.2013 - version 2.0: debugger has implemented, highlighting has been improved, many files support added, SASM (new name) has been rewrited on Qt and has become Open Source and crossplatform. Sources and new site is placed on GitHub.
21.04.2013 - version 1.0.4 - CEXTERN bug fixed.
18.03.2013 - version 1.0.3 - highlighting bug fixed, MASM bug fixed.
10.03.2013 - version 1.0.2 - bugs fixed, code autosaving added.
07.03.2013 - first version of SASM - 1.0.0.
Wishes and reports send to e-mail: [email protected] or left on GitHub issues.
Copyright © 2013 Dmitriy Manushin
Editors like Leafpad, shown here, are often included with operating systems as a default helper application for opening text files.
A text editor is a type of computer program that edits plain text. Such programs are sometimes known as 'notepad' software, following the naming of Microsoft Notepad.[1][2][3] Text editors are provided with operating systems and software development packages, and can be used to change files such as configuration files, documentation files and programming languagesource code.[4]
Plain text vs. rich text[edit]
There are important differences between plain text (created and edited by text editors) and rich text (such as that created by word processors or desktop publishing software).
Plain text exclusively consists of character representation. Each character is represented by a fixed-length sequence of one, two, or four bytes, or as a variable-length sequence of one to four bytes, in accordance to specific character encoding conventions, such as ASCII, ISO/IEC 2022, UTF-8, or Unicode. These conventions define many printable characters, but also non-printing characters that control the flow of the text, such space, line break, and page break. Plain text contains no other information about the text itself, not even the character encoding convention employed. Plain text is stored in text files, although text files do not exclusively store plain text. In the early days of computers, plain text was displayed using a monospace font, such that horizontal alignment and columnar formatting were sometimes done using whitespace characters. For compatibility reasons, this tradition has not changed.
Rich text, on the other hand, may contain metadata, character formatting data (e.g. typeface, size, weight and style), paragraph formatting data (e.g. indentation, alignment, letter and word distribution, and space between lines or other paragraphs), and page specification data (e.g. size, margin and reading direction). Rich text can be very complex. Rich text can be saved in binary format (e.g. DOC), text files adhering to a markup language (e.g. RTF or HTML), or in a hybrid form of both (e.g. Office Open XML).
Text editors are intended to open and save text files containing either plain text or anything that can be interpreted as plain text, including the markup for rich text or the markup for something else (e.g. SVG).
History[edit]
A box of punched cards with several program decks.
Before text editors existed, computer text was punched into cards with keypunch machines. Physical boxes of these thin cardboard cards were then inserted into a card-reader. Magnetic tape and disk 'card-image' files created from such card decks often had no line-separation characters at all, and assumed fixed-length 80-character records. An alternative to cards was punched paper tape. It could be created by some teleprinters (such as the Teletype), which used special characters to indicate ends of records.
The first text editors were 'line editors' oriented to teleprinter- or typewriter-style terminals without displays. Commands (often a single keystroke) effected edits to a file at an imaginary insertion point called the 'cursor'. Edits were verified by typing a command to print a small section of the file, and periodically by printing the entire file. In some line editors, the cursor could be moved by commands that specified the line number in the file, text strings (context) for which to search, and eventually regular expressions. Line editors were major improvements over keypunching. Some line editors could be used by keypunch; editing commands could be taken from a deck of cards and applied to a specified file. Some common line editors supported a 'verify' mode in which change commands displayed the altered lines.
When computer terminals with video screens became available, screen-based text editors (sometimes called just 'screen editors') became common. One of the earliest full-screen editors was O26, which was written for the operator console of the CDC 6000 series computers in 1967. Another early full-screen editor was vi. Written in the 1970s, it is still a standard editor[5] on Unix and Linux operating systems. Also written in the 1970s was the UCSD Pascal Screen Oriented Editor, which was optimized both for indented source code as well as general text.[6]Emacs, one of the first free and open source software projects, is another early full-screen or real-time editor, one that was ported to many systems.[7] A full-screen editor's ease-of-use and speed (compared to the line-based editors) motivated many early purchases of video terminals.[8]
The core data structure in a text editor is the one that manages the string (sequence of characters) or list of records that represents the current state of the file being edited.While the former could be stored in a single long consecutive array of characters,the desire for text editors that could more quickly insert text, delete text, and undo/redo previous edits led to the development of more complicated sequence data structures.[9]A typical text editor uses a gap buffer, a linked list of lines (as in PaperClip), a piece table, or a rope, as its sequence data structure.
Types of text editors[edit]
Emacs, a text editor popular among programmers, running on Microsoft Windows
gedit is a text editor shipped with GNOME
Some text editors are small and simple, while others offer broad and complex functions. For example, Unix and Unix-like operating systems have the pico editor (or a variant), but many also include the vi and Emacs editors. Microsoft Windows systems come with the simple Notepad, though many peopleâespecially programmersâprefer other editors with more features. Under Apple Macintosh's classic Mac OS there was the native SimpleText, which was replaced in Mac OS X by TextEdit, which combines features of a text editor with those typical of a word processor such as rulers, margins and multiple font selection. These features are not available simultaneously, but must be switched by user command, or through the program automatically determining the file type.
Most word processors can read and write files in plain text format, allowing them to open files saved from text editors. Saving these files from a word processor, however, requires ensuring the file is written in plain text format, and that any text encoding or BOM settings won't obscure the file for its intended use. Non-WYSIWYG word processors, such as WordStar, are more easily pressed into service as text editors, and in fact were commonly used as such during the 1980s. The default file format of these word processors often resembles a markup language, with the basic format being plain text and visual formatting achieved using non-printing control characters or escape sequences. Later word processors like Microsoft Word store their files in a binary format and are almost never used to edit plain text files.[10]
Some text editors can edit unusually large files such as log files or an entire database placed in a single file. Simpler text editors may just read files into the computer's main memory. With larger files, this may be a slow process, and the entire file may not fit. Some text editors do not let the user start editing until this read-in is complete. Editing performance also often suffers in nonspecialized editors, with the editor taking seconds or even minutes to respond to keystrokes or navigation commands. Specialized editors have optimizations such as only storing the visible portion of large files in memory, improving editing performance.
Some editors are programmable, meaning, e.g., they can be customized for specific uses. With a programmable editor it is easy to automate repetitive tasks or, add new functionality or even implement a new application within the framework of the editor. One common motive for customizing is to make a text editor use the commands of another text editor with which the user is more familiar, or to duplicate missing functionality the user has come to depend on. Software developers often use editor customizations tailored to the programming language or development environment they are working in. The programmability of some text editors is limited to enhancing the core editing functionality of the program, but Emacs can be extended far beyond editing text filesâfor web browsing, reading email, online chat, managing files or playing games and is often thought of as a Lisp execution environment with a Text User Interface. Emacs can even be programmed to emulate Vi, its rival in the traditional editor wars of Unix culture.[11][12]
An important group of programmable editors uses REXX[a] as a scripting language. These 'orthodox editors' contain a 'command line' into which commands and macros can be typed and text lines into which line commands[b] and macros can be typed. Most such editors are derivatives of ISPF/PDFEDIT or of XEDIT, IBM's flagship editor for VM/SP through z/VM. Among them are THE, KEDIT, X2, Uni-edit, and SEDIT.
A text editor written or customized for a specific use can determine what the user is editing and assist the user, often by completing programming terms and showing tooltips with relevant documentation. Many text editors for software developers include source code syntax highlighting and automatic indentation to make programs easier to read and write. Programming editors often let the user select the name of an include file, function or variable, then jump to its definition. Some also allow for easy navigation back to the original section of code by storing the initial cursor location or by displaying the requested definition in a popup window or temporary buffer. Some editors implement this ability themselves, but often an auxiliary utility like ctags is used to locate the definitions.
Typical features[edit]
Advanced features[edit]
Specialised editors[edit]
Some editors include special features and extra functions, for instance,
Programmable editors can usually be enhanced to perform any or all of these functions, but simpler editors focus on just one, or, like gPHPedit, are targeted at a single programming language.
See also[edit]
Notes[edit]
References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Text_editor&oldid=936881985'
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